Digital Technologies and the Museum Experience: Handheld Guides and Other Media

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Digital technologies and the museum experience: Handheld guides and other media

ovagalomyd.tk: Digital Technologies and the Museum Experience: Handheld Guides and Other Media (): Loïc Tallon, Kevin Walker: Books. Digital Technologies and the Museum Experience: Handheld Guides and Other Media. Reviewer(s). Kay Neville (TAFE New South Wales, Sydney, Australia).

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Digital Technologies and the Museum Experience

Digital technologies and the museum experience: Handheld guides and other media Science Education, Leslie Atkins. Digital technologies and the museum experience: Handheld guides and other media. ISBN During this time, technology, museums, and visitor expec- tations have changed, along with our understanding of those three.

https://femunatat.gq It does so by first approaching from a broad perspective, with three introductory chapters dedicated to defining the context. This echoes sentiments from more formal educational contexts, where tension between student agency and disciplinary authority is grappled with.

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Many of these challenges in museum settings will sound familiar to those who work in classrooms and curriculum development. The bulk of the book lies in exploring innovative uses of handheld technologies in museums, technology that is designed to address some of the tensions and challenges described in the introductory chapters. Given this diversity, one wonders whether handheld technology in the museum is a natural category. This book makes an important and timely contribution to the field of museum studies. For museum practitioners, it provides a useful reference work on the application of digital interpretive technologies.

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Along with practical and technical information, there is much to stimulate thought about how such technologies encourage and empower the user. The book wisely ends on a cautionary note: to be successful in the longer term 'new museum media always need to harmonize with existing practice. It provides a valuable, in-depth guide to an important set of research projects that have important implications for educators, exhibit designers, museum curators, and others.

This book greatly expanded my horizons.

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I found it compelling and highly readable. Editors Tallon and Walker have created a much needed overview of important research and writing from an internationally-acclaimed group of scholars, museum professionals, and learning specialists.

This compendium provides a framework for understanding how digital technologies - from audioguides to multi-media tours and web-based applications - can enhance and expand the impact of a museum visit. An indispensable resource for both the museum professional and student. Loic Tallon has worked as an independent researcher and as a project manager and new media consultant with Cultural Innovations, a leading international museum consultancy.

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Kevin Walker has worked in and with museums since , including five years as senior software designer for exhibitions at the American Museum of Natural History in New York. Convert currency. This book explores the results of a decade of experimentation and research. The book describes the twenty-first-century museum experience as one defined by a visitor's personal preferences, interpretations, interactivity, easy access, and control of content.

The book explores topics such as improving visitor access, structuring visitor participation, and designi Museums have spent the last decade exploring ways to make use of mobile technologies for museum exhibitions and education interactives.

The book explores topics such as improving visitor access, structuring visitor participation, and designing for mobile visitor engagement. The goal is to create a "self-initiated, self-directed, self-sustaining" experience for museum visitors.

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